Tuesday, November 9, 2010

Call of Duty: Black Ops review

            So Call of Duty: Black Ops was released at midnight on November eighth and I was lucky enough to be able to play some of the multiplayer and zombie mode today so I'll be giving my first impressions on that. I wasn’t able to play the story which I am disappointed about so I won’t talk about it much.
           What I have seen from gameplay video of Black Ops is that there is a wide verity of locations and time periods you play in and they all look very interesting. There are missions that require you to use stealth to get past some parts which I enjoy playing, because they help break up the action of the game and provide a much more enjoyable and broader gameplay. Like Modern Warfare 2 there is collectible Intel again which I don’t really care for I think shooters in general should focus more on gameplay rather than collectibles.
            Online play offered plenty of map ranging from large to small which is good because when playing a game with few people the big maps can get boring because you’ll spend most of your time running before you’ll find some. The money system used to unlock weapons and kill streaks I liked very much since it allows me to bypass the guns that aren’t so good in the beginning and save up my money for the better guns. One thing I didn’t like about the guns is the iron sights and the attachment sights. The iron sights were very hard to see out and made shoot at the enemies very hard since I couldn’t see them well. Also the scopes and red dots sights weren’t that much better either the cross-hairs on the scopes didn’t cross in the middle which again made it hard to kill enemies, and the red dot on the red dot sights were had to see I struggles to tell where the dot was from the environment.
            Zombie mode is pretty much the same as in Call of Duty: World at War the only changes I saw between them were the choices in guns and maps.

Wednesday, October 27, 2010

Naruto Shippuuden: Ultimate Ninja Storm 2 review


This week I'll be reviewing Naruto Shippuuden: Ultimate Ninja Storm 2. Ninja Storm 2 is a fighting game based off the manga "Naruto" by Masashi Kishimoto. The story takes place when Naruto and Jiraiya return to the Hidden Leaf village after the three years of training, and ends with Pain's evasion of Konoha.
             The controls are the same as in the first game. I really wished that they would have fixed with because the fighting and interacting with the world in storymode can get confusing due to the button layout. It if not horriable but it does take some time to get used to them.
             The adventure mode during story was mostly the same except for the villages. They were not three demisional like in the first. I didn’t like this because I really enjoyed running around the village in the first game. The villages in Ninja storm are just one path with only a few side roads branching off to get to a shop, which really limits the explorability a lot.         
             Some imporvement that I did enjoy where the amount of characters there are, online play, and flash back they put in storymode. There are a total of 42 playable characters in Ninja Storm 2 which gives a wide varity of fighting styles. The online mode if very fun since now I can play against my friends unlike the first game which only had a offline verses mode. The flash backs they use in story mode are very intersting since they use parts of the anime to show them.
Some things I didn’t like about it were the difference between it and the anime. The game left out things that happened in that anime and I think of the reason some were left out is so they could keep a teen raiting on it, but leaving of fights like Kankurō vs. Sasori and Pain vs. Konohamaru.
Over all it is a very good fighting games and an extremely great Naruto game. I’d give it a 9 out of 10.

Tuesday, October 5, 2010

Suikoden Review

This week I will be reviewing an old PS1 RPG called Suikoden which was released in 1996. You might be wondering why I'm reviewing such an old game well a few months ago it was released on the PSstore for six dollars. You begin the game as the son of the great general of the Scarlet Moon Empire Teo Mcdohl.Your father is called away to fight up in the north and you enlist into the Imperial army. After going on a few missions you soon realize that the king and his empire are corrupt. Your close friend Ted is in possession of one of the twenty seven true runes called Soul Eater. You are given possession of the rune after the Imperial army comes looking for it. You join up with the Liberation Army which you become the leader of later on. You have to raise an army to combat the Imperial army to defeat the King and his five generals. This is a RPG like I've never seen before and I've seen a lot trust me. The amount of playable characters in the game is just insane there are 108 people you can recruit into your army. The party you play as is made up of six characters which I haven't seen a party that big either. Most RPGs make you buy new or find weapons while playing the game but there is only one weapon you can find and it's plot specific, your characters are stuck with one weapon throughout the whole game and you have to upgrade it. The game has a really interesting siege mode which you use to take over outposts. It acts on a rock, paper, scissors type to win the fights. You have charge beating arrows, arrows beating magic, and magic beating charge. The characters you find to join your army help you out in the sieges like boosting charge and learning the enemies next move. Over all I really enjoyed this game and would highly recommend it.

Tuesday, September 28, 2010

Deathspank: Thongs of Virtue review

I am going to be giving you my impressions and opinions on Deathspank: Thongs of Virtue. Deathspank: Thongs of Virtue is a DLC title for the Playstation 3 and Xbox 360 made by Hothead Games(creators of Monkey Island) it is a hack and slash RPG adventure game. Thongs of Virtue takes place after the first game titled Deathspank. We find Deathspank our hero to the down trodden, dispenser of justice, and vanquisher of evil imprisoned in a P.O.W. camp pealing a mountain of potatoes. You team up wit the other captives in the P.O.W. camp to try to escape. You have to dress us like an ogre to fool the guards and escape. Once you escape you find yourself facing off against the first boss of the game. Once you beat the boss you run into the read haired woman Sandy you tells you the origin of the thongs and who the wearers are so that you can defeat them and retrieve their thongs and save the world. The wearers of the thongs are a nun, a chef, and Santa Clause himself, yes you have to kill Santa. Like the first game the combat has stayed the same except now you can have a friend use a second controller to join you on your quest. The humor in the game is heuristically amusing. I don't think I made it through dialogue with the NPCs without laughing. You meet up with a prostitute with a heart of gold offering her services to soldiers for only $1 which is just her dressing up in weird costumes. But really her heart is made of sold gold. The funniest line from the game to me would have to be "I don't think anyone as disturbed you inner chamber for a long time which is why you probably became a nun.". I would highly recommend this game if you enjoy hack and slash RPGs or subtle dirty humor.

Tuesday, September 21, 2010

TGS the good and the ugly

So the Tokyo Game Show has been happening over in Japan for about a week or so and I'm going to give my impressions and opinions on what was showed off at the show. First lets start off with the good. ICO and Shadow of the Colossus was confirmed to have a HD remake for the PS3. And i couldn't be happier I loved Shadow of the Colossus on the PS2 and I can't wait to play it again at the low price of forty dollars. Capcom showed off a new game called Asura's Wrath. The trailer they showed looked ridiculously insane and I can't wait to see some more footage. Here is a link to the trailer. Albert Wesker and Spiderman were announced for Marvel vs. Capcom 3. Spiderman was pretty much a given, but Wesker is going to be fun to play as. Now lets move onto the ugly. Capcom announced a joint project with Ninja Theory to reboot there popular series Devil May Cry. And me being a HUGE Devil May Cry fan was extremely excited until I saw this trailer. And my rage exploded. Ninja Theory completely slapped most of the Devil May Cry fan base by turning the badass silver haired red trench coat wearing demon slayer into a skinny emo looking punk.They turned what we Devil May Cry players loved about Dante and just burned it in front of our eyes. All I can say about this is they better change Dante back right quick and that i will refuse to buy this new pile of excrement or any other game Ninja Theory makes.

Tuesday, September 14, 2010

Call of Duty: Black Ops Servers

Back in two thousand and nine activision was talking about their online functions of games need a fee to be used. Many like myself just thought this was never going to happen because activision own one of the most popular game franchise (call of duty). But now it seems that activision is acting on these "rumors" which i thought them to be by making you pay a fee of fifteen dollars per month for a ranked eighteen player dedicated server and ninety nine cents per month for twenty four player unranked dedicated server. Activision will be running their own dedicated servers so if you don't want to run your own you can use activision's. I find this a good feature to the game, because with most server provided by game companies I find them to not get a great connection while play with people that do not live in the same country as you or have a great internet connection. But I would never spend the money to buy a server, because I believe it it wrong to have for spend sixty dollars for the disc and then another x amount of dollars to play it. I find that the ninety nine cent server is useless for that fact that it is an unranked server. If people are going to play unranked games it is either going to be with friends that live close by or when people decide to system link, and company run servers work just fine for those types of games.

Tuesday, September 7, 2010

Star Ocean: The Last Hope - International Review

So recently I picked up a copy of Star Ocean: The Last Hope - International so, I decided to give you all a review of it. So the story starts out that World War III has happened on Earth and Earth's surface is no longer fit for humans to live on, so human build underground shelters to live in. You play as Edge Maverick a member of the Universal Science and Technology Administration or USTA. Your mission is to explore planets for humans to live on, and everything goes down hill from there (I don't want to spoil the story). While exploring the planets you meet more people who join up to help you. The gamplay closely resembles that of Star Ocean: Till The End Of Time. With is a real time fighting system with i like as opposed to many RPGs which are turn based. Some new improvements from Till The End Of Time is the addition of Blindsiding and the Rush gauge. Blindsiding allows your character to run around the enemy and attack them with more damage when you would not using blindside. When you activate the Rush gauge it allows you to use a combo on the enemy dealing more damage than regular attacks. The differences between the xbox360 version and PS3 version is that the PS3 version allows you to change the main menu display to an anime version and allows you to change the voices to the original Japanese voices (which I enjoyed VERY much).  Over all I really have enjoyed the game although I have many more side-quests to do. The story was very good and interesting (cutscenes could be really long) and the gameplay was fun and was easy to use. I'd give it a 8.5/10.